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Flame light

The flame light is the fiery flashlight weapon that Kurt Larson uses in the final battle at the Roosevelt community center and in the cavern; it sears whatever it is aimed at and finally melts itself from overuse. (Walkers 09)

Type Item (weapon)
Aliases flashlight weapon; "the flashlight that kills everything"
Holder Kurt Larson
Status Destroyed (melted) in Walkers 09
First appearance Walkers 09 (under this name)

Description

The flame light is a flashlight that works as a weapon: it sears its targets, makes a loud clacking sound when used, has a limited number of charges, and overheats until it melts. Kurt also carries an ordinary flashlight, and before the battle Andre warns Dante to be sure he has "the right flashlight" before signalling the major's Humvee. (Walkers 09) The weapon matches the flashlight weapon that the team has used since the Radford case, which Dante recalls in Walkers 01 as the "magic flashlight that burns things." (Walkers 01)

Properties

  • Searing attack, rolled as Kick Some Ass (Dante rolls an 11 with it).
  • Limited charges.
  • Overheats and melts itself after its last charges. (Walkers 09)

History

During the charge on the community center, naked skinwalkers swarm Ned Simpson's killdozer, and the party shoots two of four climbers off it. Kurt sweeps the machine with the flame light and sets the other two on fire; despite their indifference to pain, having "what little clothes and skin they do have suddenly set on fire" drives them off. (Walkers 09)

Later, in the cavern, after Huell's thrown grenade lands in the portal's support machinery and the portal winks out, the party is left in the dark with 50 or 60 skinwalkers. At Zack's prompting, Dante's Kurt sprays the crowd with "the flashlight that kills everything," setting fires. It gets hotter and hotter in his hand; he sets it down and walks away, and it glows and melts itself. Andre explains that it "only had so many charges." (Walkers 09)

Appearances